Fulltext results:
- sound @xg:class
- h the sound is to be played. | | Ip2| Sound ID| [[ded:Sound]] | Name of the sound to play. | | Ip3| Ori
- sector_type
- The properties of XG sector types are documented in the [[ded:sector_type|Sector Type]] definition.
- sector_wind
- Wind Angle) at a speed of 2 (Wind Speed) ===== See also ===== * [[ded:Sector Type]] definition
- line_type
- ====== Line Type (XG, DED) ====== A //Line Type// defines the behavior of a [[modding:line|map line]],
- line_activation
- r|triggered]] by an //activator//, which is the [[ded:thing]] (map object; mobj). Events will activate
- line_type_class
- type of a sector. The Class [[property]] of the [[ded:line_type|Line Type]] definition selects the clas... flags are defined in Doomsday's standard [[flags.ded]]. <code> Flag { ID = "ltc_none"; } Flag { ID =