Fulltext results:
- combination_lock
- if we didn't have to create a tailored set of [[:ded|definitions]] for each instance of the combinatio
- create_a_light_thing
- e you are already familar with creating and using DED files and how to load them in Doomsday. The tech... === First thing we need to do is create our new DED file. * Create a new DED file called LightThing.ded Now open LightThing.ded in your favorite text editor (I will be using note
- 3d_model_particles
- ere are two things that need to be done. In the [[ded:generator|particle generator definition]], set th... ng ID: <code>ID = "Particle13"; </code> ===== See also ===== * [[ded:Generator]] definition
- use_deds_in_doom_builder
- .com|DoomBuilder's]] script editor to include a [[ded]] with your map.// There are various different ways that [[ded]] and [[xg]] definitions can be included with you... You can either supply them seperately in a mywad.ded (pure text file editable in any text editor), emb... wad into a [[pk3]] file. If you use purely XG (no DED's) you also have another option of compiling your
- create_a_new_monster
- you are already familar with creating and using [[ded]] files and how to load them in [[doomsday]].// ... asy. In fact all we need for our new monster is a DED and a WAD (containing at least one start position... e all I need to create my Barrel Monster is a new DED. Let's get started. ====== STEP 1: The Header ... ==== First thing we need to do is create our new DED file. Create a new DED file called BarrelMonster
- customize_lens_flares
- fig 0 tex -1. Add these lines in Defs\jDoom\User.ded if you want to make the health bonuses a bit brighter: (if User.ded doesn't exist, just create a new file) <code>Lig
- load_resources_from_command_line
- al/share/deng/Data/jDoom/** - Place the **jDRP.ded** file in **/usr/local/share/deng/Defs/jDoom/** ... the PK3. - Use the [[-def]] option to load the DED. At the moment the jDRP requires manually loading a DED file called **jDRP.ded**. So, the command line that does the job could be: **/usr/local/bin/doom