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ded:thing [2020-06-24 13:02]
skyjake [On touch]
ded:thing [2020-06-24 13:02]
skyjake
Line 208: Line 208:
  
   ; "​keep"​ : Do nothing — the script will likely run again on the next game tick.   ; "​keep"​ : Do nothing — the script will likely run again on the next game tick.
-  ; "​dormant"​ : Put the thing in dormant state (DORMANTARTI1) ​after an artifact pickup animation. The thing becomes invisible and may be respawned if game rules allow respawning items.+  ; "​dormant"​ : Put the thing in dormant state after an artifact pickup animation ​(DORMANTARTI1). The thing becomes invisible and may be respawned if game rules allow respawning items.
   ; "​hide"​ : Hide the thing, but keep it around. The thing is put in the HIDESPECIAL1 state.   ; "​hide"​ : Hide the thing, but keep it around. The thing is put in the HIDESPECIAL1 state.
   ; "​destroy"​ : Destroy the thing (note that sounds emitted by the thing require that it remains in existence).   ; "​destroy"​ : Destroy the thing (note that sounds emitted by the thing require that it remains in existence).
ded/thing.txt · Last modified: 2020-06-24 13:02 by skyjake