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ded:model [2017-03-17 10:52]
skyjake [MD2/DMD model definition (Doomsday 1.x)]
ded:model [2017-03-19 22:32] (current)
skyjake [MD2/DMD model definition (Doomsday 1.x)]
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 A single 3D model is represented by a collection of one to eight "​sub-models"​. Each //​Sub{}//​-model may be assigned it's own 3d model file. Sub-model indices are specified according to their position in the definition, sequentially (starting from zero). The engine treats sub-models separately, allowing independent animation interpolation. A single 3D model is represented by a collection of one to eight "​sub-models"​. Each //​Sub{}//​-model may be assigned it's own 3d model file. Sub-model indices are specified according to their position in the definition, sequentially (starting from zero). The engine treats sub-models separately, allowing independent animation interpolation.
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 +Doomsday 2 supports more powerful [[assets:​model|model assets]].
  
  
ded/model.txt ยท Last modified: 2017-03-19 22:32 by skyjake