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ded:episode_syntax

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ded:episode_syntax [2017-03-17 08:32]
skyjake [Map]
ded:episode_syntax [2017-03-17 08:32] (current)
skyjake [Map]
Line 89: Line 89:
   : A reference used when //warping// to the map. (A cheat for changing the current map according to the user-supplied warp number).   : A reference used when //warping// to the map. (A cheat for changing the current map according to the user-supplied warp number).
   ; Exit   ; Exit
-  : Describes an outbound connection to another map in the episode. The game plugin uses exits to determine a destination map when the associated map-exit condition is met (e.g., a player found the exit button). If no exits are defined for a map, the game plugin will interpret this to mean the game has been completed.\\ \\ The Exit ID must be one of the following:+  : Describes an outbound connection to another map in the episode. The game plugin uses exits to determine a destination map when the associated map-exit condition is met (e.g., a player found the exit button). If no exits are defined for a map, the game plugin will interpret this to mean the game has been completed.\\ \\ The Exit **ID** must be one of the following:
 ^ ID ^ Description | ^ ID ^ Description |
 | next   | The default/​fallback exit. When no other exits are defined, this one is used. | | next   | The default/​fallback exit. When no other exits are defined, this one is used. |
ded/episode_syntax.txt · Last modified: 2017-03-17 08:32 by skyjake