Fulltext results:
- 1.9.0-beta6
- r any object to be used as a decoration. * Added lightlevel range limits to [[decoration]] definitions. * Decoration origins for the current renderframe now generated once and used for the view... alue in the range [0...1]. * Changed maximum [[decoration]] distance from viewer to 2048 world units (was 1... ping linedefs. * No pre-initialization is needed for [[fakeradio]] line neighbors. * Enhanced
- 1.9.0-beta1...4
- smoothed sector lights. Once finished, it is intended to be the new default lighting model for Doomsday... for variables) ===== Definitions ===== * [[decoration]]:Light:Flare texture is deprecated. Use "Flare m... map setup times significantly * changed: expanded map structure element limits. * changed: expanded blockmap limits by enlarging BLOCKMAP data at run
- detailed_list_of_changes_in_doomsday_version_1.9.9
- were not in sync. * Game’s color palettes reloaded after engine reset. * Doom: Failed to locate m... rer: incorrect logic in R_MarkDependantSurfacesForDecorationUpdate(). * Renderer: lumobj => BSP leaf contac... glowing material. ===== Definitions ===== * DED: Unknown Blendmodes in Reflection definitions default to "normal". * DED: Mishandling of the old State frame fullbright "f
- detailed_list_of_changes_in_doomsday_version_1.12
- ailed partitioning a map with overlapped single-sided lines. ===== {{tag|Renderer}} ===== * Light decorations disappear instantly at distance. * Malfunctio... improved wrapping of text using tab stops. * Added an About dialog that displays information about t... e and current GL and audio configurations. * Added new settings dialogs for video, color, audio, inp
- 1.15
- custom_episode.jpg?320x0}} **Custom episodes.** [[ded:Episode]] definitions specify the structure of ga... angle icon all the time), and a dialog has been added where you can specify the MIDI soundfont file con... ow be used to open the task bar. The binding is added automatically after you upgrade. You can still us... start from 0. The episode IDs are now defined in DEDs, and the map is identified as "E1M1", "MAP03", e
- 1.9.0-beta6.3
- 2220859&group_id=74815&atid=542099). * Surface decorations on twosided sidedef upper/lower sections sometimes visible when the... d=74815&atid=542099). * Inventory items not loaded from saved games (http://sourceforge.net/tracker/... time, if the search-by-map-name returns empty handed. Thanks yagisan. ===== Changes ===== ==== Eng... [blockmap]]). * Ensure shiny textures are uploaded with texture compression disabled (banding is ver
- 2.2
- for a Doomsday update. ===== Fixes ===== * [[ded:material#light_110|Light decorations]] were not being rendered. * Compatibility imp... fixed, and a couple of minor new features were added (#@Issue_HTML~2353~@#). * Other minor fixes and
- detailed_list_of_changes_in_doomsday_version_1.10
- after Seven Portals). * Hexen|[[:in_fine]]: [[ded:infine_script_reference#Commands|"If" conditions]... rce URIs]] in [[:in_fine]] scripts. * Hexen: Added values.ded, with [[:values]] defined for the amount of mana to be given to players when they respawn i... ntinue). * Stage animation mechanism for light decorations that works independently from layer stages (allo
- 1.9.0-beta_x
- * [[definition_parser_with_extensions]]: a.k.a, DED Reader 2.0. * [[scripted_ui]] * [[drop_snowberry]] ====== Maybe before 2.0.0 (undecided) ====== * [[xg_2.0]] * [[game_rules_module... [new_world_rendering]] is available. * [[model_decoration]]s: finalized when the [[new_world_rendering]] is available. * [[sound_decoration]]s ====== Notes ====== <references/>
- 1.9.0-beta6.8
- operational. The stable version 1.8.6 is recommended for multiplayer games at this time. ===== Fixes... flat]]s which replace those in [[iwad]] inherit [[decoration]]s defined for use with the IWAD originals only. ... === New features ===== ==== Engine ==== * Added [[cvar]] [[rend-dev-sky-always]]: 1= Always rende... isible. For debug. ==== DEH Reader ==== * Added support for the Eternity extension which allows s