Fulltext results:
- gl2_model_renderer
- a [[assets:model|model asset]] is present in a loaded [[fs:package]], the model renderer loads the 3D model data into memory and, when the model is needed for drawing, prepares the needed OpenGL resources for drawing the model. The renderer can use 3D mode... ODO//: other kinds of model assets, e.g., surface decorations. See also: [[modding:Supported 3D model formats