Fulltext results:
- 1.9.0-beta6
- ing in this release. The next beta is planned to address network game issues only. Some highlights: ... * UI graphics tune-up. A new "busy" mode was added, replacing the old startup screen and progress ... lugin integrated into the engine, and support for Direct3D dropped. This eases future development of the ... OT** an alternative plugin such as dsOpenAL and dsDirectSound. ==== Reported bugs ==== You can see a
- detailed_list_of_changes_in_doomsday_version_1.9.7
- space if/as required. * Added DDKEY_PRINT plus DDKEY_CAPSLOCK and implemented support in the SDL, Win32 and DirectInput wrappers (fixes http://sourceforge.net/trac... extures in-game (especially noticeable on small, odd-sized textures such as those used in the various ... ying on this algorithm. Verbose messages will be added to the log detailing what was done to each deta... longer treated as distinct seperate forms. * Added a nearest neighbor image scaling algorithm for
- detailed_list_of_changes_in_doomsday_version_1.9.9
- sole ===== * Potential crash from the [[:recorddemo]] command. (Demo recording and playback remain... cluster (e.g., MAP41 in Hexen v1.0). * Hacx: Addressed compatibility issue "[Hacx] Terminatrix not... urces ===== * Fatal error attempting to play add-ons using invalid Patch lumps to hide sprites. * Categorization of "addon" textures in PWAD TEXTURE1/2 lumps. * Plane
- 1.9.0-beta1...4
- been enhanced with the possibility to map entire directories to a virtual location. By default there is ... onsole [[reset_cmd_|RESET]]. * fixed: pegged middle textures "bouncing" on moving planes. * fixe... Library ===== ==== XG ==== * changed: the [[dd_xgdata]] lump is now deprecated. * improved: [... ved: [[wall_texture_xg_class_]]:Set Mid If None: add/remove midtextures on twosided linedefs. * cha
- detailed_list_of_changes_in_doomsday_version_1.13
- a newer update is available. * Setting dialog added for stereoscopic rendering and Oculus Rift sett... ad tracking for player turning and looking. * Added a virtual input device for head tracking. Contr... ead-yaw'' and ''head-pitch'' device inputs. * Added new player control "lookpitch". It sets the loo... ue, overriding any mouse or keyboard input. * Added new player control "yawbody". It applies an off
- 1.9.0-beta6.9
- * Crash when attempting to use the [[ccmd]] [[add]] without all required arguments. * Front faci... On map start statusbar counters are initially hidden. * On map start statusbar health chain only ... On map start statusbar counters are initially hidden. * On map start statusbar health chain only ... ker's arm would fly out at high speed in a random direction. http://sourceforge.net/tracker/index.php?fun
- 1.15
- odifying the originals. **MAPINFO support.** [[modding:Hexen MAPINFO]] definitions are now supported ... avegame selection menu, alert notifications are hidden automatically after a couple of minutes (so you... iangle icon all the time), and a dialog has been added where you can specify the MIDI soundfont file c... rontend altogether, since you still can't select add-ons or resource packs via the GUI, but this is si
- detailed_list_of_changes_in_doomsday_version_1.11
- auses runtime errors if the original profile has addons selected. ====== New features and changes ==... on. Older clients will not be able to join. * Added option {{:arg|reset}}: delete all persistent da... ts" (as far as [[:libdeng2]] is concerned). * Added option {{:arg|reconfig}}: force rerunning the C... le games are displayed in a graphical menu. * Added the [[:de_menu]] that opens when clicking on th
- detailed_list_of_changes_in_doomsday_version_1.15
- per__''. For details, see: [[:superclass]]. * Added an ''@include'' directive to be used in [[:info]] documents to include ... * The Menu key shows and hides the task bar (added to default set of input bindings). ===== {{ta... tick input). ===== {{tag|DehRead}} ===== * Added support for ''[Strings]'' replacement in BEX pa
- 1.9.0-beta6.1
- pread objlinks over two-sided linedefs when the middle material on the back side of the spread direction completely fills the gap between floor and ce... seen in Heretic E1M2 where the Undead Warriors hidden behind a one-way wall in sector #83 were someti... ==== New features ===== ==== Engine ==== * Added: [[cvar]] [[rend-dev-generator-show-indices]] D... origin-less. ==== jHeretic / jHexen ==== * Added inventory selection "scroll mode"; [[cvar]] [[c
- detailed_list_of_changes_in_doomsday_version_1.9.8
- es. {{:sfbug|3496963}} ===== Input ===== * Added variable [[:input-sharp]]: all input events are... ke uninstall'' failed to remove the **snowberry** directory. * **launch-doomsday** and the **.desktop*... IDI). See [[:isfx]], [[:imusic]], [[:icd]]. * Added variable [[:sound-overlap-stop]] (default: 1) t... ===== Gameplay ===== * Doom and Heretic: added variable [[:game-monsters-floatoverblocking]] t
- 2.1
- and simpler. A few foldable settings groups were added in the larger dialogs (like Audio Settings). *... Doomsday (in User Interface Settings). ===== Modding ===== {{ image:v2.1_custom_iwad.jpg?190}}**Cu... rofile, though. Custom profiles may also specify additional gameplay customizations like ''-fast'' and... n found in the Mods list using the tags "cached hidden". **Better file handling.** Data file refresh
- 1.9.0-beta6.2
- * Fixed: Logic error which resulted in mobjs hidden behind one-sided walls visible from the other s... guage files missing text string for "sound-driver-directsound". ==== dsDirectSound ==== * Fixed: EAX support not working in Windows XP. Note for Vista users: when trying to use dsDirectSound in conjunction with Creative's [[http://www
- 1.9.7
- igs has changed. Configs are now stored within subdirectories of the **runtime** directory with the following scheme: * Game configs: **./configs/<gamename>... n connect to the dedicated server using a custom address search: * Client on the same computer: use search address ''localhost''. * Client on another compute
- 1.9.0-beta6.8
- ng in the player momentarily looking in the wrong direction. * Win32: vsync defaulting to off during s... ail&aid=2871888&group_id=74815&atid=542099 * Hidden mobjs are visible. http://sourceforge.net/track... ar is visible the counters would be momentarily hidden. ==== Heretic ==== * "Pod generator and p... SDK from July 2009. * Win32: Compiling against DirectX SDK from August 2009. * Win32 and Mac OS X: