Fulltext results:
- syntax @wiki
- w.google.com|This Link points to google]]. Email addresses like this one: <andi@splitbrain.org> are re... google.com|This Link points to google]]. Email addresses like this one: <andi@splitbrain.org> are re... ou can either just give a [[pagename]] or use an additional [[pagename|link text]]. Internal links ... can either just give a [[pagename]] or use an additional [[pagename|link text]]. [[doku>pagename|W
- world @script:module
- d with ''Thing.pos()''. //angle// is the compass direction where the new thing will be facing (degrees). If None, a random direction is chosen. //flags// is for spawn flags. [[#... ===== Base class for mobjs. #@Identifier_HTML~addMom~@# ( #@Arg_HTML~Array,momentum~@# ) Modifies the momentum of the thing by adding the 3D vector //momentum//. For example, this
- troubleshooting @guide
- ' file. Note that each game plugin has its own subdirectory with a separate bindings configuration. * A... . * Does the slowdown go away if you don't use add-ons? Some maps have tons of objects or light deco
- model @assets
- t can be rendered in the game world using the [[modding:GL2 model renderer]]. The article applies to v... defined (e.g., **Info** of the package). See [[modding:supported 3D model formats]] for details about... e, a monster's front vector defines the "forward" direction of the model. For player weapon models, the front vector defines the direction the weapon is being pointed at (away from the
- pk3 @fs
- ecommended container format to use when creating addons for Doomsday that contain a lot of resources (... at that can hold any type of file with associated directory structure. As the format is essentially an un... try loading **some.pk3** first from the [[runtime_directory]] and then from the data directory. A PK3 contains a set of files organized into directories (folde
- overview_of_resources_doomsday_1.x @modding
- is also possible to request mapping manually by adding a special prefix character to the name of a directory in the root of a PK3. If the directory begins... ==== Another special lump used by Doomsday is //DD_DIREC//. It contains a table that translates file paths... .md2 FILE002 Another.ded</code> Each line in //DD_DIREC// contains a lump/path pair. The paths that begin... gin with a (back)slash are located in the runtime directory. The engine will first search the //DD_DIREC//s before opening any file for reading. Not
- doomsday @guide:2.2:man
- ed to specify a response file whose contents are added to the command line. ===== Options ===== ... mmand line options. ; ''-iwad'' : Specifies a directory where to look for IWAD files. Searches for IW... pecifies which display resolution to use. ==== Additional options ==== ; ''-center'' : Center ... nnect to the server running at the given network address. Equivalent to the console command ''connect'
- readme_macos @guide:2.2
- ]] for choosing which [[game]] to play and which add-ons to use, browsing multiplayer games, and loadi... rer Appearance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control ... and will access the IWAD files in the Steam games directories. * Using the ''-iwad'' command-line optio... e the path to the IWAD to use, or the path of the directory under which IWADs are located. Doomsday will
- readme_windows @guide:2.2
- ]] for choosing which [[game]] to play and which add-ons to use, browsing multiplayer games, and loadi... rer Appearance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control ... SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bit only), Windows Multimedi... ported game * Minimum OS version: Windows 7 * DirectX 8 (or newer) * GPU with OpenGL 3.3 hardware a
- doomsday-server @guide:2.3:man
- ed to specify a response file whose contents are added to the command line. ===== Options ===== ... e server will quit. ; ''-iwad'' : Specifies a directory where to look for IWAD files. Doomsday will s... when needed. Note that you can also use the DOOMWADDIR environment variable or the //paths // configur... Specify more than once for extra verbosity. In addition to these, **doomsday-server** supports many
- doomsday @guide:2.3:man
- ed to specify a response file whose contents are added to the command line. ===== Options ===== ... mmand line options. ; ''-iwad'' : Specifies a directory where to look for IWAD files. Searches for IW... pecifies which display resolution to use. ==== Additional options ==== ; ''-center'' : Center ... nnect to the server running at the given network address. Equivalent to the console command ''connect'
- readme_macos @guide:2.3
- ]] for choosing which [[game]] to play and which add-ons to use, browsing multiplayer games, and loadi... rer Appearance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control ... and will access the IWAD files in the Steam games directories. * Using the ''-iwad'' command-line optio... e the path to the IWAD to use, or the path of the directory under which IWADs are located. Doomsday will
- readme_windows @guide:2.3
- ]] for choosing which [[game]] to play and which add-ons to use, browsing multiplayer games, and loadi... rer Appearance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control ... SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bit only), Windows Multimedi... ported game * Minimum OS version: Windows 7 * DirectX 8 (or newer) * GPU with OpenGL 3.3 hardware a
- player_controls @devel
- o things: * Periodic position, velocity, and direction information from the players (these don't hav... ow how the values were produced). Game can apply additional acceleration for the "speed" control, for ... l, say "turn" (which dictates how the player look direction changes around the Z axis), it will receive b... rol (in logical units per second), as well as an additional offset (in logical units). Why two value
- packages @fs
- (or in an online repository)? It is possible to add a //free-form suffix// to the file name; for exam... d as a package by Doomsday. The file uses the [[modding:ScriptedInfo]] syntax to specify a set of vari... ]). | **<nowiki>__init__.ds</nowiki> script.** Additionally, a package may contain a script named **... n the script. This way one can more conveniently add pure DS content like functions into the package m