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1.9.0-beta1...4
11 Hits, Last modified: 8 years ago
== Color selection menu items are now drawn correctly under MacOSX. ===== What is still broken? ====... fixed: light & halo not centered to sprite correctly ([[batman_tc]], wall torches). * fixed: mobj ... ug that prevented sector chains from working correctly under certain circumstances (due to [[dummy_acti... * fixed: ltc_plane_move sector type was incorrectly being set to type 0 when the move finished if no
detailed_list_of_changes_in_doomsday_version_1.9.7
10 Hits, Last modified: 8 years ago
player control when receiving conflicting input (turn left & right at the same time) * automap: back... t reflect the current state of their cvars (e.g., ctl-run) * prevent iterating through entire disk f... IT] * upon fatal error an attempt is made to return to ringzero [should simply shutdown; the implicit "unload" should not return to ringzero] * Game Menu|Hexen: character sele
1.9.0-beta6.9
6 Hits, Last modified: 8 years ago
_id=74815&atid=542099 ==== All games ==== * Turn speed did not consider "always-run". * Do not animat... itch multiplier changed according to the walk/run speed modifier. In the original games this multiplier i... ry time. * Statusbar health chain not drawn exactly as it appears in the original game. * When gibbed, the Stalker's arm would fly out at high speed in a random direction. http://sourceforge.net/tra
1.9.0-beta6.8
4 Hits, Last modified: 8 years ago
* Mouse was grabbed even though disabled when returning from the control panel ("deng grabs mouse in l... id=2868214&group_id=74815&atid=542099 * "Thing speed misinterpretation (HACX)". http://sourceforge.net... =542099 * "Stairs Raise by 8/16 behaves incorrectly in WAD". http://sourceforge.net/tracker/index.ph... perate. Sidestepping is now bound separately from turning, with the help of binding conditions. http://s

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