Fulltext results:
- player_controls
- ration. Note that, e.g., the offset value of the "turn" control is not accelerated by Speed. === Impulses === In addition, the engine-sid... s to conform to the original behavior: e.g., slow-speed and fast-speed turning depending on how long the control is held. Sam... y on/off controls. * PlayerThink needs to directly query control state and determine what the playe