Fulltext results:
- model
- ing modes: you can control the rotation angle directly by using ''angle'', or you can control the rotation speed using ''speed'' and let the renderer calculate how much the ang... rotation angle (degrees). The default is 0. | | ''speed''| Initial rotation speed (degrees per second). The default is 0. | ===== Shaders and variables =====... ring passes ===== You can optionally specify exactly how the meshes of the model should be rendered.