Fulltext results:
- 2.2.2
- rendered with incorrect clip plane distances. * Player 3D weapon models that use the [[assets:model|new ... 3 and 16:9 view aspect ratios. * The "cubeshot" console command that generates environment cube maps only
- 2.0.1
- mains completely black after startup, even though console is accessible (randomly occurring) #@Issue_HTML~2... x is not selectable #@Issue_HTML~2223~@# * Multiplayer tab only shows "unknown game" items after changes
- detailed_list_of_changes_in_doomsday_version_1.14
- near the edge of the window. * Removed invalid console variables (like "player-weapon-order8" in Heretic). ==== Renderer ====... tion menus, renderer appearance profiles, and the console. * Task bar: multiplayer menu providing an easy method of leaving the current server and displaying co... is now mapped to both left and right frames. * Console shortcut key can be set using a menu item in the
- 1.9.0-beta5
- l focus. One priority is to fix longstanding multiplayer and networking bugs. The other priority is to ref... the new client was denied access due to a "ghost" player left behind by a client that had previously exite... ing occur.</noinclude> ===== Fixes ===== ==== Console ==== * Fixed issue which when executing the bind console command on events in bindclass id 0 it would exec
- 1.9.0-beta6
- s and weapons (e.g., "give w1k2" will give to the console player weapon 1 and key 2). Health can also be given (e.... ys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2). * Added [[server-game-coo... to give individual ammos, keys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2).
- 1.9.0-beta6.2
- nd resetting your old bindings with the following console command: clearbindings; defaultbindings =====... 5&atid=542099). * Fixed: Changes to [[cvar]] [[player-eyeheight]] not effective immediately. * Fixed... 9). * Fixed: "Artefact key's not checking that player actually has item" (http://sourceforge.net/tracke... 5&atid=542099). * Fixed: Changes to [[cvar]] [[player-eyeheight]] not effective immediately. * Fixed
- 1.9.0-beta6.8
- nd resetting your old bindings with the following console command: clearbindings; defaultbindings ===== Known issues ===== * Multiplayer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this time. ===== Fixes ===== ==== En... world.com/idgames/index.php?id=2803 * When the player teleports the current view was not instantly upda
- 1.9.0-beta6.9
- 0-beta6.9~@# ===== Known issues ===== * Multiplayer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this time. * Demo recording/playback ... anifested the symptom "Auto map drawing lines the player can't see at map start up". http://sourceforge.ne... ertically on each character. * Movement of the player's viewpoint when riding moving platforms suggeste
- 1.9.7
- provided as a separate .deb package. * **Multiplayer.** This is the first release in the 1.9 series where multiplayer is fully functional (with some [[#Multiplayer|caveats]]). The Deng Team will be running public multiplayer games for Doom, Heretic and Hexen for testing pur
- detailed_list_of_changes_in_doomsday_version_1.9.7
- * [367] regression: blank screen on client * player thing angle not updating in automap * [367] re... er * bump minor game plugin versions * multiplayer: test with model resource packs loaded on client ... disable bindings for MP chat if there is only one player in game * aspect correct view window geometry * zero player control when receiving conflicting input (turn le
- detailed_list_of_changes_in_doomsday_version_1.9.8
- sound is not cut off by their footsteps). ===== Console ===== * Brackets can again be typed in the console: { } * [[:rend-dev-wireframe]] should not be wri... background textures being fully white, while the console is drawn ok. * Detail texture contrast normali... ered incorrectly. {{:sfbug|3510109}} ===== Multiplayer ===== * Hexen: [[:setclass]] should not be im
- 1.9.9
- [[support_hexen_1.0]]: game mode "hexen-v10", 4 player colors, intermissions * [[refactor_engine_into... rs over it) * **Windows:** closing a text-only console window (dedicated mode) using the close button re
- detailed_list_of_changes_in_doomsday_version_1.9.9
- ing of malformed Doom-format sound lumps. ===== Console ===== * Potential crash from the [[:recorddem... from the wrong lumps). * Hexen v1.0 and v1.1: Player color translations were applied incorrectly. * ... EOF characters in DeHackEd patches. ===== Multiplayer ===== * Server: mobj flags got lost due to a ... Automap: Polyobj lines are invisible. * Multiplayer Player Setup menu content placement. * Cannot
- 1.11.1
- ater at startup (use [[-noglcheck]] to skip) * Console: Don't scroll through entire log when first openi... E deltas (fixes "material y-axis pegging" in multiplayer) * libcommon: Random crash when binding contro... 30) * All Games: Cheats not functional in multiplayer * Heretic: Time bomb spawned at incorrect heig
- 1.14
- ng you to browse, load and inspect **ongoing multiplayer** and **available savegames**, in addition to singleplayer games. This is where you'll end up without a game... ntity key]] as desired. * **Find and join multiplayer games.** The UI for joining multiplayer games has been revamped using our new [[ui_framework|framework]].