Fulltext results:
- map_info_syntax
- patibility with older mods). ==== Execute ==== Console command string to be executed when the map is first start... e Y axis (in degrees per second). ; Execute : Console command string to be executed every time the model advanc
- state
- ULL" in this field. ==== Execute ==== Execute a [[console_command_reference|console command]] every time a [[thing]] enters this state.
- infine_script_reference
- must be one of the symbolic key names used by the console command ''bind''. ; ''UnsetKey'' (key-name) : Clear ... must be one of the symbolic key names used by the console command ''bind''. ==== Game control ==== ;''PlayDemo... the InFine script resumes execution. ;''Cmd'' (console-command) : Execute a [[:console]] command. ;''Trigger'' : When the trigger is enabled, any input events detected dur
- sky
- in degrees per second). ; Execute : [[modding:Console command]] string to be executed every time the model adva
- detail
- aximum distance can be modified with the "detail" console command. One Detail definition can be used to assign a de
- music
- the song. Used to call the song in game (i.e. the console command "playmusic "ID here""). There is no limit on leng