Fulltext results:
- infine_script_reference
- must be one of the symbolic key names used by the console command ''bind''. ; ''UnsetKey'' (key-name) ... must be one of the symbolic key names used by the console command ''bind''. ==== Game control ==== ;''... the InFine script resumes execution. ;''Cmd'' (console-command) : Execute a [[:console]] command. ;''Trigger'' : When the trigger is enabled, any input e
- map_info_syntax
- he map. Displayed e.g., in the automap and in the console when the map is loaded. A [[Text]] definition ID... r ==== Author of the map. Displayed e.g., in the console when the map is loaded. ==== Flags ==== ^ Nam... patibility with older mods). ==== Execute ==== Console command string to be executed when the map is fir... e Y axis (in degrees per second). ; Execute : Console command string to be executed every time the mode
- state
- " in this field. ==== Execute ==== Execute a [[console_command_reference|console command]] every time a [[thing]] enters this state.
- detail
- aximum distance can be modified with the "detail" console command. One Detail definition can be used to ass
- music
- the song. Used to call the song in game (i.e. the console command "playmusic "ID here""). There is no limit
- sky
- in degrees per second). ; Execute : [[modding:Console command]] string to be executed every time the mo