Fulltext results:
- 2.2.2
- 3 and 16:9 view aspect ratios. * The "cubeshot" console command that generates environment cube maps only
- 1.12
- 350x0}} **Interactive Doomsday Script mode.** The console command line can be toggled into Doomsday Script ... ] * [[interactive_shell]]: script mode for the console widget ===== Upgrading ===== If you are upgra
- 2.0.1
- mains completely black after startup, even though console is accessible (randomly occurring) #@Issue_HTML~2
- detailed_list_of_changes_in_doomsday_version_1.14
- d light fonts are all now correctly drawn. ==== Console ==== * Windows: Console history has a wider drag border for the mouse, fixing the problem where it was impossible to resize the console if the drag border was near the edge of the window. * Removed invalid console variables (like "player-weapon-order8" in Heretic
- 1.8.5
- onopen]], [[conclose]], [[contoggle]]: open/close console prompt ==== Win32 ==== * [[nostwin_option_]
- 1.9.0-beta1...4
- considerably faster and prints no messages in the console. Console text during map load was fixed. Texture color processing was fixed so that Hexen's menu text co... [[animated_texture]]s/flats would flicker after a console [[reset_cmd_|RESET]]. * fixed: pegged middle t... * [[memory_zone]] expands as necessary ===== Console ===== * tweaks to the [[console]] appearance
- 1.9.0-beta5
- ing occur.</noinclude> ===== Fixes ===== ==== Console ==== * Fixed issue which when executing the bind console command on events in bindclass id 0 it would exec... erer. Use [[-notexcomp]] to disable it. * When consoleplayer is a camera, freezing the render lists shou... nd is generally more future-proof. * Moved all console command and console variable help strings to exte
- 1.9.0-beta6
- nd resetting your old bindings with the following console command: clearbindings; defaultbindings ==== ... ing with the client paused. * When drawing the console, if a background [[material]] is set, it would al... ype]] iparam flag fields read incorrectly. ==== Console ==== * "Strange" keys in the console (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1671
- 1.9.0-beta6.2
- nd resetting your old bindings with the following console command: clearbindings; defaultbindings =====
- 1.9.0-beta6.3
- nd resetting your old bindings with the following console command: clearbindings; defaultbindings =====... ion due to a (single byte) buffer overflow in the console history buffer. === Definitions === * File ... reater than 32. * Drawing the game font in the console incorrectly. * The view border sometimes visib... game save file. * Drawing the game font in the console incorrectly. * The view border sometimes visib
- 1.9.0-beta6.4
- y are ignored, a warning message is output to the console and map loading continues as normal. * Removed
- 1.9.0-beta6.8
- nd resetting your old bindings with the following console command: clearbindings; defaultbindings ====... 099 * Map title and author info printed in the console upon entering a new map incorrect. * "-warp an
- 1.9.0-beta6.9
- me. * It is now possible to [[warp]] using the console if a game has not yet been started. In this insta
- 1.9.7
- nd resetting your old bindings with the following console command: clearbindings; defaultbindings =====... dedicated mode, the engine only shows a text mode console window. Presently you must use the console to configure the server and start the game. For instance, the
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ===== * [[:dd_defns]] lumps not parsed. * Console background flicker during fade-in whilst resizing... ]] and logically inverted its usage. * Tweaked console min-height to leave a gap 1/4th of line height ab... ] [[:view-size]] can be changed directly from the console). * Removed [[:ccmd]] "sbsize" (now unnecessar... ud-status-size]] can be changed directly from the console). * PrtSc key now bound by default to take a s