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- 1.9.0-beta6.9 @version
- rossfade, 1=DOOM (smooth), 2=DOOM * [[cvar]] [[con-transition-tics]] Duration of transition effect in tics. 0= Disabled. * Smoothing of per-linedef angle
- detailed_list_of_changes_in_doomsday_version_1.10 @version
- Console: GL_TEXTURE stack underflow with {{:var|con-background-turn}}. * Control Panel: Mouse curs... ====== New features and changes ====== * Any transition from busy mode (e.g., loading a map) to gameplay ... e frozen. Instead, the {{:var|game-pause-mapstart-tics}} variable controls how long the game is paused a... ap (by default, in Doom, it matches the busy mode transition effect's duration). ===== Audio ===== * In