Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- ources are divided into a number of classes. Each class has its own subdirectory under the //data/<gamemo... d gives a brief description of each. ^ Resource Class^ Description | | Textures| Textures for walls and... the directory //data/doom2/sfx///. The resource class directory can have a subdirectory for each game m... tory. If no suitable resource is found there, the class directory is searched instead. ===== Automatic
- readme_macos @guide:2.2
- iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- doomsday @guide:2.2:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa
- readme_windows @guide:2.2
- iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- readme_macos @guide:2.3
- iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- doomsday @guide:2.3:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa
- readme_windows @guide:2.3
- iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- readme_macos @guide:2.1
- iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- readme_windows @guide:2.1
- iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- doomsday @guide:2.1:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... iplayer name, player color, and (in Hexen) player class. Note that this is the game's own menu and not pa
- 1.9.0-beta1...4 @version
- re]]s/flats would flicker after a console [[reset_cmd_|RESET]]. * fixed: pegged middle textures "bou... istbindings': List bindings in a specific binding class (<code>listbindings map</code>) * ccmd 'bind': Bind a command for a specific binding class to a key/button (<code>bind map +f follow</code>)... 'delbind': Delete a binding in a specific binding class (<code>delbind map mpanup</code>) ===== Map dat
- infine_script_reference @ded
- d ([[:hexen]]). | | fighter| True if the player's class is [[:fighter]] ([[:hexen]]). | | cleric| True if the player's class is [[:cleric]] ([[:hexen]]). | | mage| True if the player's class is [[:mage]] ([[:hexen]]). | ; ''IFNOT'' (cond... o ends, the InFine script resumes execution. ;''Cmd'' (console-command) : Execute a [[:console]] c
- detailed_list_of_changes_in_doomsday_version_1.15 @version
- working when loading a saved game. * XG Power class if health below. * Plane texture class gives new flat a tint of 0. * XG sector ambient sounds not ... custom map progression was to use [[:end_level_xg_class]] in the map. * Recognize id Tech 1 maps using... d at runtime to be reflected in the menu. * {{:cmd|warp}} and [[:warp]] support map URIs. * {{:cm