Fulltext results:
- 1.9.0-beta6
- n the game and UI state (see [[listbcontexts]]:[[ccmd]]). * UI graphics tune-up. A new "busy" mode w... ion when attempting to use the [[add]]/[[sub]] [[ccmd]]s without all needed paramaters. ==== Windows ... ce. * Segmentation violation when using the [[ccmd]]s: [[ccmd_move|move]], [[ccmd_move|movefloor]], [[ccmd_move|moveceil]] or [[ccmd_move|movesec]]. If a
- 1.9.0-beta1...4
- p" instead ===== Input/Controllers ===== * ccmd 'listbindings': List bindings in a specific binding class (<code>listbindings map</code>) * ccmd 'bind': Bind a command for a specific binding class to a key/button (<code>bind map +f follow</code>) * ccmd 'delbind': Delete a binding in a specific binding class (<code>delbind map mpanup</code>) ===== Map dat... ple commands can be bound to the same event * ccmd [[enablebindclass]]: Enable/disable/toggle binding classes or view
- 1.9.0-beta5
- ecuting the bind console command on events in bindclass id 0 it would execute on all classes for the give... binding commands being executed from lower [[bind_class|bind classes]] if no binding for the given event exists in the active bindclass (http://sourceforge.net/tracker/?func=detail&aid=... issue. Unbinding a control in the "game" binding class resulted in the control bindings of all classes f
- detailed_list_of_changes_in_doomsday_version_1.15
- working when loading a saved game. * XG Power class if health below. * Plane texture class gives new flat a tint of 0. * XG sector ambient sounds not ... custom map progression was to use [[:end_level_xg_class]] in the map. * Recognize id Tech 1 maps using... d at runtime to be reflected in the menu. * {{:cmd|warp}} and [[:warp]] support map URIs. * {{:cm
- 1.9.0-beta6.9
- o 16bit. * Crash when attempting to use the [[ccmd]] [[add]] without all required arguments. * Fr... l slide algorithm. === XG === * "XG: Damage class if health below". http://sourceforge.net/tracker/... zmg). * Powers could not be given using the [[ccmd]] [[give]]. * Restored the correct behavior: u... e is initiated using the default skill and player class. ===== New features ===== ==== Engine ====
- 1.9.0-beta6.8
- 815&atid=542099 * Uninitialized variable in [[ccmd]] [[spawnmobj]] which would result in mobjs alway... On Unix and Mac OS X, selecting the Random player class caused the game to crash. * "Disc of repulsion... of the map title patch graphic. * Using the [[ccmd]] "give" to give the player health; amount given
- detailed_list_of_changes_in_doomsday_version_1.9.8
- 09}} ===== Multiplayer ===== * Hexen: [[:setclass]] should not be immediate, now only takes effect ... ed with Shift-Tilde.) * New command [[:apropos_cmd]] that summarizes all information containing a sp