Fulltext results:
- 1.9.0-beta6 @version
- n the game and UI state (see [[listbcontexts]]:[[ccmd]]). * UI graphics tune-up. A new "busy" mode w... ion when attempting to use the [[add]]/[[sub]] [[ccmd]]s without all needed paramaters. ==== Windows ... ce. * Segmentation violation when using the [[ccmd]]s: [[ccmd_move|move]], [[ccmd_move|movefloor]], [[ccmd_move|moveceil]] or [[ccmd_move|movesec]]. If a
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- msgs now supported) * disable bindings for MP chat if there is only one player in game * aspect c... =74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:viewgrid]] when numColumns * numRows is grea... * Menu text shadow effect does not work. * Chat widget sometimes drawn over the message log makin... amically spawned BOSSTARGETs (e.g., using the [[:ccmd]] [[:spawnmobj]]) not working as expected. * U
- jdoom_version_1_15_0-beta1_.4 @games
- int value in the range [0...1]. * Changed: [[ccmd]] [[give]]: number (0-NUMWEAPONS) = give an indiv... the player the power of flight. * Changed: [[ccmd]] [[reveal]]: Added mode 4 = show [[subsector]]s when viewing the [[automap]]. * Changed: [[ccmd]] [[spawnmobj]]: Added an alternative means to sp... s would be spawned into the map at start. * [[ccmd]] [[exitlevel]]: Exit the current level via the n