Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- = This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Doomsday 2, but the introduction of [[:fs|packages]] i... nt. ===== Resource files and containers ===== Doomsday uses multiple kinds of resource files: * ... d//, //.pk3//). [[http://en.wikipedia.org/wiki/Doom_WAD|WADs]] are the original Doom engine data cont
- resource_packaging_guidelines @modding
- commended conventions for packaging resources for Doomsday 2. ===== Packaging an asset ===== Every a... el, should be packaged into its own [[fs:packages|Doomsday 2 package]]. This will give users the freedom... ld use the ''requires'' metadata variable to tell Doomsday to load the common package first. The "hidden... or example "hexen") in the package title, because Doomsday expects these to be included in the package t
- doomsday @guide:2.0:man
- Version history]] * [[http://wiki.dengine.net/w/Category:User%27s_Guide|User's Guide: wiki articles to help play games with Doomsday]] * [[http://wiki.dengine.net/w/Category:Author%27s_Guide|Author's Guide: wiki articles for map and r... uthors]] * [[http://wiki.dengine.net/w/Packages|Doomsday 2 packages and assets]] * [[http://wiki.den... res in planning]] * [[http://wiki.dengine.net/w/Category:Programmer%27s_Guide|Programmer's Guide: technica
- readme_macos @guide:2.0
- Version history]] * [[http://wiki.dengine.net/w/Category:User%27s_Guide|User's Guide: wiki articles to help play games with Doomsday]] * [[http://wiki.dengine.net/w/Category:Author%27s_Guide|Author's Guide: wiki articles for map and r... uthors]] * [[http://wiki.dengine.net/w/Packages|Doomsday 2 packages and assets]] * [[http://wiki.den... res in planning]] * [[http://wiki.dengine.net/w/Category:Programmer%27s_Guide|Programmer's Guide: technica
- readme_windows @guide:2.0
- Version history]] * [[http://wiki.dengine.net/w/Category:User%27s_Guide|User's Guide: wiki articles to help play games with Doomsday]] * [[http://wiki.dengine.net/w/Category:Author%27s_Guide|Author's Guide: wiki articles for map and r... uthors]] * [[http://wiki.dengine.net/w/Packages|Doomsday 2 packages and assets]] * [[http://wiki.den... res in planning]] * [[http://wiki.dengine.net/w/Category:Programmer%27s_Guide|Programmer's Guide: technica
- 1.9.0-beta6 @version
- he release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years'... If you are upgrading an existing installation of Doomsday, note the following: * There has been num... tbindings ==== Windows Vista ==== Any existing Doomsday installation must be fully uninstalled prior ... s user profiles has been changed in this release. Doomsday now stores data separately for each user acco
- 1.9.8 @version
- (see below and the [[detailed_list_of_changes_in_doomsday_version_1.9.8|detailed notes]]). ==== Fixes... t=0&group_id=74815&atid=542099&assignee=&status=1&category=&artgroup=&keyword=&submitter=&artifact_id=|Open ... If you are upgrading an existing installation of Doomsday, note the following: * The default binding... s release's notes]]. ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.9.8]]
- use_custom_sound_effects @howto
- o PCM with no compression. The **Sfx** [[resource_category]] directory is searched using the lump names of the original samples. For example, to replace [[j_doom]]'s rocket launcher sound, the file **dsrlaunc.wav** would be placed in the **Data/jDoom/Sfx/** directory. Another way to specify an [[ex... is to use the [[sound]] definition "Ext" key. [[doomsday]] will automatically detect the format of a s
- managing_addons @snowberry
- tions, and other such files that can be loaded by Doomsday. Snowberry treats all of these files as optio... s are listed in a tree hierarchy grouped by their category (Graphics, Sound etc.), shown as number 1 in pict... able to check and uncheck all addons in a certain category. You also have options to expand and collapse the
- jdoom_version_history @games
- ~~NOTOC~~ jDoom releases category. ======= Version 1.15.0-beta5.1 ======= {{:jDoom version 1.15.0-beta5.1}} ======= Version 1.15.0-beta5 ======= {{:jDoom version 1.15.0-beta5}} ======= Version 1.15.0-beta1 → 1.5.0-beta4 ======= {{:jDoom version 1.15.0-beta1...4}} ======= Version 1.14
- introduction_to_snowberry @snowberry
- new users. When you [[installation|installed]] [[doomsday]], the installer added a Snowberry icon to yo... splay_resolution]] you prefer to use when running Doomsday and the location of the [[required_game_data_... ummary about [[loaded_addons]] (like the [[j_drp|jDoom Resource Pack]], and customized [[settings]]. It ... a [[addon_tree|tree hierarchy]] grouped by their category (graphics, sound etc.). You are able to [[how_to_
- source_prefixes @devel
- his article lists the name prefixes used in the [[doomsday]] source code. The most abstract class in each category is marked with an asterisk (*). ====== Base-lev... CP| Control Panel | | DD (*)| Base-level/general (Doom to the 2<sup>nd</sup> power) | | DED| [[ded]] fil... | Miscellaneous utilities (don't fit in any other category) | | NP| [[node_pile]] | | Str| Dynamic strings |