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readme_windows @guide:2.2
43 Hits, Last modified: 7 years ago
e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="environ"></a></html>
readme_windows @guide:2.3
43 Hits, Last modified: 7 years ago
e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="environ"></a></html>
readme_windows @guide:2.1
42 Hits, Last modified: 8 years ago
The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="environ"></a></html>
doomsday @guide:2.2:man
39 Hits, Last modified: 7 years ago
y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... d prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories should be searche... Clicking the X lets you delete the save. **Save folders.** Each game is assigned a unique save folder wh
doomsday @guide:2.3:man
39 Hits, Last modified: 7 years ago
y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... d prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories should be searche... Clicking the X lets you delete the save. **Save folders.** Each game is assigned a unique save folder wh
readme_macos @guide:2.3
38 Hits, Last modified: 7 years ago
e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="paths_file"></a></htm
readme_macos @guide:2.2
38 Hits, Last modified: 7 years ago
e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="paths_file"></a></htm
doomsday @guide:2.1:man
38 Hits, Last modified: 8 years ago
y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically via the user interface, for instance whe... Clicking the X lets you delete the save. **Save folders.** Each game is assigned a unique save folder where all the save files of the game are kept. Right-click
readme_macos @guide:2.1
37 Hits, Last modified: 8 years ago
The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="paths_file"></a></htm
readme_windows @guide:2.0
33 Hits, Last modified: 9 years ago
The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. Note that the subfolders are game-spec
doomsday @guide:2.0:man
29 Hits, Last modified: 9 years ago
y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically via the user interface, for instance whe... your existing game profiles. **Configuring the folders where packages are found.** To let Doomsday know... where your packages can be found, either select "Folders" in the Packages tab's actions menu (the "..." b
readme_macos @guide:2.0
28 Hits, Last modified: 9 years ago
The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. Note that the subfolders are game-spec
getting_started
5 Hits, Last modified: 7 years ago
am]] or [[https://www.gog.com|GOG]], those may be automatically detected without having to specify the exact folder. ===== Hardware requirements ===== Doomsday 2 d
mods
4 Hits, Last modified: 7 years ago
s tab. Mods placed in Doomsday's [[guide:runtime folder]] will be automatically detected. For example, on Windows this w... * .ded (Doomsday-specific definitions) * .box (folder containing a set of mods) * .pack (Doomsday 2 P... gnized by Doomsday, try unzipping it in your mods folder. The problem with ZIPs is that sometimes it reall
persist.pack
3 Hits, Last modified: 9 years ago
data. The package is stored in the user's runtime folder. The package uses the standard Doomsday resource... record|namespace]] contains settings such as: * automatic updater preferences * window position and ... or the renderer * audio backend preferences * folders for locating IWADs and other packages ==== UISt
configuration
3 Hits, Last modified: 8 years ago
doomsday.out
2 Hits, Last modified: 7 years ago

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