Fulltext results:
- readme_windows
- e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="environ"></a></html>
- doomsday @guide:2.2:man
- y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... d prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories should be searche... Clicking the X lets you delete the save. **Save folders.** Each game is assigned a unique save folder wh
- readme_macos
- e configuration variable ''Config.resource.packageFolder''. This is typically set automatically via the user interface, for instance whe... y run faster. You can delete the contents of this folder; Doomsday will recreate them automatically as needed. ; //runtime/configs/ // :... sage output file. ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. <html><a name="paths_file"></a></htm