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assets:texture:particle [2017-03-12 22:23] – skyjake | assets:texture:particle [2017-03-19 07:49] (current) – skyjake | ||
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+ | ====== Particle texture asset ====== | ||
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+ | Particle texture images are used when rendering individual particles created by particle generators. | ||
+ | |||
+ | < | ||
+ | asset texture.particle.03 { | ||
+ | path = " | ||
+ | } | ||
+ | </ | ||
+ | |||
+ | ===== Asset metadata ===== | ||
+ | |||
+ | ^ Variable^ Description | | ||
+ | | '' | ||
+ | |||
+ | ===== Particle texture numbers ===== | ||
+ | |||
+ | Doomsday 2.0 supports up to 300 different texture particles: 00-99, and 100-299. Note that there are no particle textures with a single digit number. | ||
+ | |||
+ | Use the [[generator_syntax: | ||
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+ | |||
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