Fulltext results:
- packages @fs
- hing.possessed'') is used to declare what kind of asset is being defined. See [[assets:identifiers|Asset identifiers]] for more details. ==== DED definitions ==== ... For instance, common resources needed by several assets could be contained in a subpackage. * **Meani... can do so via the path **/packs/(identifier)/**. Assets appear under **/packs**, too. For example, given the asset above, the symbolic link **/packs/asset.model.thi
- model @assets
- ====== 3D model assets ====== This page is about 3D model assets that can be rendered in the game world using the [[modding:G... senting things (model.thing.*) ===== Example: asset model.thing.possessed { path = "possessed.md5mesh" } This asset definition should be understood as "3D model asse
- readme_macos @guide:2.2
- imilar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' op... sources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions and intro/finale animations]] * [[script
- readme_windows @guide:2.2
- imilar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' op... sources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions and intro/finale animations]] * [[script
- readme_macos @guide:2.3
- imilar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' op... sources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions and intro/finale animations]] * [[script
- readme_windows @guide:2.3
- imilar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' op... sources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions and intro/finale animations]] * [[script
- doomsday @guide:2.2:man
- imilar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' op... sources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions and intro/finale animations]] * [[script
- doomsday @guide:2.3:man
- imilar to ''-iwad''. ; ''-pkg'' : One or more identifiers of packages that are loaded when the ''-game'' op... sources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions and intro/finale animations]] * [[script