Fulltext results:
- gl2_model_renderer
- The GL2 model renderer is the primary user of [[assets:model|3D model assets]]. Whenever a [[assets:model|model asset]] is present in a loaded [[fs:package]], the model renderer loads the 3D model data i
- resource_packaging_guidelines
- ng resources for Doomsday 2. ===== Packaging an asset ===== Every asset, for example a 3D model for a barrel, should be packaged into its own [[fs:packages|... ]]. This will give users the freedom to load this asset separately from any other assets that you provide. Common resources needed by many assets, for example
- modding
- ay 2 file system]] * [[fs:Packages]] * [[:Assets]] * [[:ded|DED reference (Doomsday Engine Defi
- supported_3d_model_formats
- he [[http://assimp.sourceforge.net/main_features_formats.html|Open Asset Import Library]] documentation.