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detailed_list_of_changes_in_doomsday_version_1.9.7
5 Hits, Last modified: 8 years ago
ers [prevent clientside overlaps] * [376] slow addon loading [with numerous zips] * Hexen: Bishop m... * Removed the splitting of large Patch and Raw format graphics into two textures. Back when this was im... e to each detail texture. * When loading Patch format graphics with both the "Upscale and Sharpen" and ... filtering issues where a sprite contains color information in the edge texels. * Disabled the BlackOut
1.9.0-beta6
4 Hits, Last modified: 8 years ago
a 6 bug tracker]]. ===== Fixes ===== ==== Map format ==== * Support for packed sidedefs. This method of storing sidedefs is used to extend the WAD format sidedef limit and at the same time, reduce the si... objs. * Revised DMU property names. ==== Map format ==== * [[bsp]] data is no longer required/use... all music tracks are playable, even ones added by addons. * A dead player can now instigate the "rebor
detailed_list_of_changes_in_doomsday_version_1.11
3 Hits, Last modified: 8 years ago
causes runtime errors if the original profile has addons selected. ====== New features and changes ====... ons. Many shortcomings inherited from the WAD map format were removed and concerns are better separated. ... the case of a DMU_SIDE produced from an id Tech 1 format map the archive index will be the index of the de
detailed_list_of_changes_in_doomsday_version_1.9.9
2 Hits, Last modified: 8 years ago
= Audio ===== * Mishandling of malformed Doom-format sound lumps. ===== Console ===== * Potentia... ch lumps to hide sprites. * Categorization of "addon" textures in PWAD TEXTURE1/2 lumps. * Plane gl

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