Fulltext results:
- addon_box @fs
- r packages. ===== Overview ===== The **.box** format is a special [[modding:addon format]], allowing several addons to be collected together. The box itself contain... s|components]]. This separation of metadata from addon-data provides several benefits: * Allows compo... o customize components and to drill down to the information of a specific component (e.g., determining the... | part4.wad |... <note>Unlike in [[modding:addon bundle]]s, there is no **Contents/** subfolder. T
- pk3 @fs
- / with Doomsday. PK3 is the recommended container format to use when creating addons for Doomsday that contain a lot of resources (hi... tc.). ===== Overview ===== PK3 or PAK3 is the format used by [[quake_3]] and is a uncompressed ((Dooms... mpressed PK3s since version 1.8.6.)) data archive format that can hold any type of file with associated directory structure. As the format is essentially an uncompressed Zip file you can i
- addon_format @modding
- ====== Add-on formats ====== Several addon formats are supported by Doomsday (and [[:Snowberry]]) and are inten... and their relationship with one another: {{ file:addon_formats_explained.gif?400x0 }} ===== Data formats ===== ==== Addons ==== * [[:addon_bundle]] * [[:plugin_bundle]] (Snowberry extension) * [[:p
- doomsday @guide:2.0:man
- when needed. ; ''-version'' : Show version information. ; ''-wnd'' | ''-window'' : Starts in wind... s]] * External [[music files]] in MP3 and other formats * Plain text [[definitions]] for things like m... cts * External [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for au... egames created with Doomsday 1.x do not contain information about which data files and packages were in us
- readme_macos @guide:2.0
- s]] * External [[music files]] in MP3 and other formats * Plain text [[definitions]] for things like m... cts * External [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for au... egames created with Doomsday 1.x do not contain information about which data files and packages were in us... each profile of the game. </note> **Savegame information.** Right-click on a saved game to see informat
- readme_windows @guide:2.0
- s]] * External [[music files]] in MP3 and other formats * Plain text [[definitions]] for things like m... cts * External [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for au... egames created with Doomsday 1.x do not contain information about which data files and packages were in us... each profile of the game. </note> **Savegame information.** Right-click on a saved game to see informat
- 1.9.0-beta6 @version
- a 6 bug tracker]]. ===== Fixes ===== ==== Map format ==== * Support for packed sidedefs. This method of storing sidedefs is used to extend the WAD format sidedef limit and at the same time, reduce the si... objs. * Revised DMU property names. ==== Map format ==== * [[bsp]] data is no longer required/use... all music tracks are playable, even ones added by addons. * A dead player can now instigate the "rebor
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- ers [prevent clientside overlaps] * [376] slow addon loading [with numerous zips] * Hexen: Bishop m... * Removed the splitting of large Patch and Raw format graphics into two textures. Back when this was im... e to each detail texture. * When loading Patch format graphics with both the "Upscale and Sharpen" and ... filtering issues where a sprite contains color information in the edge texels. * Disabled the BlackOut
- detailed_list_of_changes_in_doomsday_version_1.9.9 @version
- = Audio ===== * Mishandling of malformed Doom-format sound lumps. ===== Console ===== * Potentia... ch lumps to hide sprites. * Categorization of "addon" textures in PWAD TEXTURE1/2 lumps. * Plane gl
- graphic_patch @modding
- ce is found, because the original data includes information about offsets and the on-screen size of the pa... ok around the forums and the [[http://dengine.net/addons|Add-ons page]]. You can also download a rollup o
- addon_bundle @modding
- ====== Add-on bundle ====== An //addon// bundle is a [[modding:addon_format|format]] first introduced by [[:Snowberry]]. As a regular folder, such ... eadme.html</code> (optional, HTML document) Rich-formatted description of the addon. [[html|HTML markup]] is used for structure and s... e|[[snowberry]] presents both plain text and HTML formatted metadata in the Help Panel, when the addon is highlighted in the Addons tab.}} <code>contents/</code> (required, folder... x|Box (Addon)]].}} ===== See also ===== * [[Addon format]] * [[Addon box]] * [[Info]] * [[Metadat
- manifest @fs
- used to provide the [[metadata]] for an [[modding:addon_format|addon]], which does not, or cannot, contain the m... manifest}} ====== See also ====== * [[modding:addon_format]] * [[snowberry_configuration_file]]
- info @modding
- there ) } </code> ===== See also ===== * [[Addon format]] * [[snowberry:configuration_file|Snowberry c
- detailed_list_of_changes_in_doomsday_version_1.11 @version
- causes runtime errors if the original profile has addons selected. ====== New features and changes ====... ons. Many shortcomings inherited from the WAD map format were removed and concerns are better separated. ... the case of a DMU_SIDE produced from an id Tech 1 format map the archive index will be the index of the de
- customizing_snowberry @snowberry
- c folders of the application (<SYSTEM>\): <code>\addons \conf \lang \plugins \profiles \graphics </code>... fic folders of the application (<HOME>\): <code>\addons \conf \lang \plugins \profiles \graphics \uninst... he user interface of the application. For example addons must be copied to the system-specific folder \addons by hand if needed. In \uninstalled there are the a