Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- e map contains an alpha channel, the actual color values are ignored; only the alpha values are significant. If the map doesn't have an alpha channel, one is generated by averaging the color values of the image. Example: If you assign the light ... pixels in size. Raw images contain only the pixel values, (one byte per pixel) and have only one color com
- syntax @ded
- # ===== Assignment statements ===== ==== Flag values ==== <code>Property = flaga | flagb | flagc; # ... yntax error: Property = ; </note> ==== String values ==== Strings begin and end with **"** (double qu... slashes on all platforms, internally. ==== URI values ==== Resource [[uri]]s are used throughout Dooms... xample ===== The following snippet (taken from //libdoom.pk3:defs/doom1/materials.ded//) serves as good ex
- 1.10.1 @version
- all * Disabling weapon psprite lowering with [[values_for_libdoom#Static|Values]] was not correctly applied when using sprites * Updater: If never checked for updates,
- detailed_list_of_changes_in_doomsday_version_1.9.10 @version
- m.pk3) using the new "lib" prefix instead of "j" (libdoom.pk3). * Removed "j" prefixed game plugin versi... ons for resetting to/accessing the default config values. * Added package [[:persist.pack]] for storing