gly and enabled by default.
* Changed: The HUD cheat counters which display number of kills, found secrets etc whilst in-game are now always visible when enabled (previously t... eat-counter-scale]] respectively.
* Changed: [[server-game-skill]], [[server-game-map]] and [[server-game-episode]] are no longer archived in the game config.
* Changed: Removed [[cvar]] **server-game-respawn-monsters-nightmare**.
===== jHeretic ==... gly and enabled by default.
* Changed: The HUD cheat counters which display number of kills, found secrets etc whilst in-game are now always visible when enabled (previously t
* The gravity multiplier ([[:cvar]] [[:server-game-mod-gravity]]) previously only available in multi... the automap was open. Renamed the [[:cvar]]s "map-cheat-counter" and "map-cheat-counter-scale" to [[:hud-cheat-counter]] and [[:hud-cheat-counter-scale]] respectively.
* Draw all ow
console player weapon 1 and key 2).
* Added [[server-game-coop-nodamage]]:[[cvar]] Disable friendly fire in co-op games, default to off.
* Added [[server-game-noteamdamage]]:[[cvar]] Disable friendly fire amo... near the player is to death. Available via the in-game HUD options menu and the [[view-cross-vitality]]:... class selection via the menu when starting a new game.
* Enhanced [[give]]:[[ccmd]] Can now be used
* Doom: Missing prompt for "idbehold" cheat.
* Heretic: doors now play the right sound whe... inate and the plane height were not in sync.
* Game’s color palettes reloaded after engine reset.
*... DeHackEd patches.
===== Multiplayer =====
* Server: mobj flags got lost due to a bug when merging mo... olors."
* F11 does not toggle fullscreen if no game loaded, console is open, or in the [[:control_pan
* There have been changes to the game controls and some default bindings have changed a... on code library ====
=== Automap ===
* "Map cheat behaviour change" (http://sourceforge.net/tracker... yed on map exit) that does not cycle forever, the game would be stuck continuously playing the script ov... ail&aid=2654365&group_id=74815&atid=542099).
* Server-side buffer overflow when trying to transmit a "h
a camera and a real player, you must be running a server. Clients are only able to record what they're see... elocp: Create a new local player. You should be a server when using this command. A new local player will ... ayer at console 1. (Normally you always start the game as player zero.) The new player is a regular one ... con: Change active console. Can be only used by a server. Example: setcon 2 changes the active console to