Fulltext results:
- 1.9.0-beta6 @version
- rend-light-decor-bright]]. * Renamed [[cvar]] "rend-glow-fog-bright" to "rend-light-fog-bright". * Removed [[setgamma]]: [[ccmd]] Is now obsolete, instead use cvar [[rend-tex-gamma]] for changing texture gamma. * Revi... ui-cursor-height]]: [[cvar]] Now specify relative scale multipliers. * Display the ddkey name instead
- 1.9.0-beta1...4 @version
- -visible subsector culling for debug. * cvar [[rend-glow-scale]]: multiplier for wall glow height ===== Resources ===== * new fixed an
- detailed_list_of_changes_in_doomsday_version_1.11 @version
- on specials. * Doom: material FIRELAV2 missing glow (missing Material definition). * Heretic: end ... rtefacts when combining debug rendering modes ([[:rend-dev-sky]], [[:rend-dev-tex-showfix]], etc...). * When drawing psprites the "static" weapon offset scale used for preventing lowering was not applied as i