Fulltext results:
- activation_requirement @xg
- shown. ==== key_2 ==== The activator must be a player who has key 2 (Doom: yellow keycard, Heretic: green key). If the player doesn't have the key the message "You need a [key]." will be shown. ==== key_3 ==== The activator must be a player who has key 3 (Doom: red keycard, Heretic: blue key). If the player doesn't have the key the message "You need a [key]." will be shown. ==== key_4 ==== The activator must be a player who has key 4 (Doom: b
- infine_script_reference @ded
- one after another with no delay in between. The player can interact with the animation by pressing a key on the keyboard or a mouse or a joystick button. ... xecution of the script and starts waiting for the player to press a key or a button. This command is not affected by the ... typing its text. ; ''CanSkip'' : Allows the player to skip in the script by pressing a key or a button. When skipping, if no ''SkipHere'' is... ue non-interactively. Nothing happens even if the player presses a key or a button. ; ''SkipHere'' : This command o