Fulltext results:
- generator_syntax @ded
- Age = 0; Max Age = 0; Particles = 0; Spawn Rate { 0.0 0.0 0.0 } Spawn Rnd = 0.0; Presim = 0; ... stance = 0.0; Spin Resistance { 0.0 0.0 } Frame = ""; End Frame = ""; Spin { 0.0 0.0 } Spin Resistance { 0.0 0.0 } Sound = ""; Volum... generators using the density flag). ==== Spawn Rate ==== Number of new particles spawned per game tic
- infine_script_reference @ded
- pic-id) (patch-lump) (time-sec) : Append a new frame to the picture's animation sequence. (time-sec) is the number of seconds that the new frame will last. ; ''ImageAnim'' (pic-id) (image-lump) (time-sec) : Append a new frame to the picture's animation sequence. The frame is a [[:raw_image]] (320x200 fullscreen image, can also b
- use_oculus_rift @howto
- console command is {{cmd|resetriftpose}}. ===== Frame rate ===== For a good experience on the Oculus Rift,... t helps a lot if your GPU is struggling with fill rate. In [[version:1.15]], you can adjust the Oculus Rift frame buffer pixel density in the 3D & VR Settings dial
- jdoom_version_1_15.0-beta6 @games
- d fullscreen HUD fading/scrolling is dependent on frame rate. * Flying creatures get stuck inside one anoth
- detailed_list_of_changes_in_doomsday_version_1.11 @version
- es issues with keys repeating spuriously when the frame rate is very low. ===== Renderer ===== * {{ fi