Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.14
- ignette effect drawn while no map is loaded. * Model particles were not affected by dynamic lights. * Missing 3D models referenced by ID (particles, skies). * Sky spheres with multiple layers dr... revious state on a subsequent launch. * Stereo 3D: mouse wheel is now mapped to both left and right... ==== All Games ==== * Unified game session model. * Unified saved session model. All games now
- detailed_list_of_changes_in_doomsday_version_1.13
- * Float-bobbing of objects now affects spawned particles. However, the bobbing only affects the particle's... {{:var|rend-vr-mode}} 9). * Support for NVIDIA 3D Vision and other video cards that have hardware s... ing convention. * Removed fixed internal limit Model::MAX_LODS. ===== {{tag|API}} ===== * Input... Bruns]] did most of the heavy lifting for Oculus Rift support and the various stereoscopic 3D modes.