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xg:refs:spref_min_top_texture [2012-04-11 16:16]
xg:refs:spref_min_top_texture [2012-04-11 16:16] (current)
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|+||Refers to the specific Z coordinate of the height that is calculated by finding the upper texture with the smallest height (Y) of a sector's all lines and then subtracting this texture height from the highest contacted ceiling height (Z coordinate).|