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version:1.9.0-beta6.8

Version 1.9.0-beta6.8

8th patch release for Beta 6.

Date2009-11-30
Tag1.9.0-beta6.8
Download SourceForge.net
Source GitHub

The 10th Anniversary

This release, 1.9.0-beta6.8, is the special 10th anniversary release. We've focused particularly on fixing all sorts of gameplay related glitches with the aim of improving the overall experience.

The first version of JHexen was released ten years ago — you can read more about the history of the project on the main dengine.net site.

Upgrading

If you are upgrading an existing installation of Doomsday, note the following:

  • There have been changes to the game controls and some default bindings have changed also. Particularly the strafing bindings have changed. We recommend resetting your old bindings with the following console command:
clearbindings; defaultbindings

Known issues

  • Multiplayer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this time.

Fixes

Engine

DEH Reader

Common code library

Automap

Doom

Heretic

Hexen

Changes

Engine

  • Thing ids (as specified in thing definitions) are no longer case sensitive.
  • Revised lighting of psprites when using the DOOM lighting model to more closely emulate the original games.
  • Debug messages such as “P_MaterialNumForName: “MYTEX” in namespace 1 not found!” are only produced at log verbosity level 1 or greater.

Common code library

Doom

  • Renamed cvar “hud-title-noidsoft” to hud-title-author-noiwad and now hides the map author if defined as “id Software” and the map originates from an IWAD. Previously this behavior was dependent upon the origin of the map title patch graphic.
  • Using the ccmd “give” to give the player health; amount given will now take the player's health to the absolute health limit.
  • Items collected by the player as a consequence of spawning into the map no longer produce a pickup sound or result in a bonus flash.

Dependencies

  • Win32: Compiling against Win SDK from July 2009.
  • Win32: Compiling against DirectX SDK from August 2009.
  • Win32 and Mac OS X: Updated SDL 1.2.13 → 1.2.14.
  • Win32: Updated SDL_mixer 1.2.8 → 1.2.11 (note that this fixes various issues with music playback including non-working MP3s when originating from WAD lumps).

New features

Engine

DEH Reader

  • Added support for the Eternity extension which allows setting “Ammo per shot” in Weapon blocks.

All games

  • cvar view-filter-strength strength multiplier for screen filters (such as that used when the player collects items or takes damage). Note that in deathmatch games this value is ignored when drawing the damage filter.

Heretic / Hexen

version/1.9.0-beta6.8.txt · Last modified: 2017-03-23 06:52 by skyjake