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script:module:world [2020-01-18 07:43]
skyjake
script:module:world [2020-01-18 07:44] (current)
skyjake
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 Changes thing flags. Each thing has three 32-bit integers for storing flags: //index// is 1, 2 or 3, for ''​flags'',​ ''​flags2''​ and ''​flags3''​. //flags// is a bitmask specifying which flags are being changed. If //doSet// evaluates to True, the flags will be set. Otherwise they will be unset. Changes thing flags. Each thing has three 32-bit integers for storing flags: //index// is 1, 2 or 3, for ''​flags'',​ ''​flags2''​ and ''​flags3''​. //flags// is a bitmask specifying which flags are being changed. If //doSet// evaluates to True, the flags will be set. Otherwise they will be unset.
  
-#​@Identifier_HTML~flags~@#​ ( 
- #​@Arg_HTML~Number,​index~@#​ ) 
- 
-Returns thing flags. Each thing has three 32-bit integers for storing flags: //index// is 1, 2 or 3, for ''​flags'',​ ''​flags2''​ and ''​flags3''​. 
  
 #​@Identifier_HTML~dropItem~@#​ (  #​@Identifier_HTML~dropItem~@#​ ( 
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   ​   ​
 Returns the dropped thing as a World.Thing,​ or None. Returns the dropped thing as a World.Thing,​ or None.
 +
 +
 +#​@Identifier_HTML~flags~@#​ (
 + #​@Arg_HTML~Number,​index~@#​ )
 +
 +Returns thing flags. Each thing has three 32-bit integers for storing flags: //index// is 1, 2 or 3, for ''​flags'',​ ''​flags2''​ and ''​flags3''​.
  
  
script/module/world.1579326208.txt.gz ยท Last modified: 2020-01-18 07:43 by skyjake