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modding:material

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  • 2013-01-09 07:28 modding:material /* See also */ danij (current)
  • 2013-01-09 07:27 modding:material danij
  • 2011-12-24 22:55 modding:material/* Overview */ danij
  • 2011-12-24 22:49 modding:material/* Detailed */ danij
  • 2011-12-24 22:41 modding:material/* Detailed */ danij
  • 2011-12-24 22:35 modding:material danij
  • 2011-08-12 23:40 modding:material/* Detailed */ danij
  • 2011-02-16 00:41 modding:material danij
  • 2009-01-19 03:40 modding:material/* Detailed */ danij
  • 2009-01-19 03:39 modding:material/* Detailed */ danij
  • 2009-01-19 03:37 modding:material danij
  • 2008-11-01 18:55 modding:material/* Features */ danij
  • 2008-11-01 18:48 modding:material/* Detailed */ danij
  • 2008-11-01 18:46 modding:material/* Detailed */ danij
  • 2008-11-01 18:45 modding:material danij
  • 2008-11-01 18:27 modding:material/* Overview */ danij
  • 2008-11-01 18:19 modding:material danij
  • 2008-11-01 18:17 modding:materialNew page: ''Materials'' is a new abstract concept being developed for the [[Doomsday]] 1.9.x series. It replaces the old [[DOOM]] concept of binding texture, sprite, flat etc, texture resources (and... danij
modding/material.txt · Last modified: 2013-01-09 07:28 by danij