Fulltext results:
- create_a_light_thing
- light. Note the line that says **DoomEd number = 8001**, this is the ID of our Red Warning Light we'll ... HT" Name = "RedWarnLight" DoomEd number = 8001; Spawn state = "REDWARNLIGHT" Spawn healt... tate = "REDWARNLIGHT" Size = 3.5 Color { .9 .1 .1} } * Light { State = "REDWARNLIGHT2" S... at the DoomEd number for the Red Warning Light is 8001. * Enter *8001* in the Thing Type entry box