User Tools

Site Tools


version:1.9.0-beta6.5
no way to compare when less than two revisions

Differences

This shows you the differences between two versions of the page.


version:1.9.0-beta6.5 [2017-03-23 06:56] (current) โ€“ skyjake
Line 1: Line 1:
 +<- 1.9.0-beta6.4 ^ Versions ^ 1.9.0-beta6.6 ->
  
 +====== Version 1.9.0-beta6.5 ======
 +
 +5th patch release for Beta 6.
 +
 +#@Release_HTML~2009-07-31,1.9.0-beta6.5,1.9.0-beta6.5~@#
 +
 +
 +===== Fixes =====
 +
 +
 +
 +==== Engine ====
 +
 +  *  Rendering bug that caused masked walls to be drawn as solid single-color walls (particularly with modern ATI drivers).
 +  *  The abbreviated command line option //-d// (the short form of //-defs//) for loading [[ded]] files not working.
 +  *  Spherical particle spawning http://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099
 +  *  "Doomsday corrupts jDoom.cfg" http://sourceforge.net/support/tracker.php?aid=2818719
 +
 +
 +==== Games ====
 +
 +
 +=== DOOM ===
 +
 +  *  Missing Mastermind in E3M8 http://sourceforge.net/tracker/?func=detail&aid=2824592&group_id=74815&atid=542099
 +  *  Original DOOM bug which would only consider the first weapon bound to a weapon slot when drawing the statusbar, "owned weapon" display. Added [[cvar]] [[hud-status-weaponslots-ownedfix]] to control this change in behaviour (default is enabled).
 +
 +
 +===== Changes =====
 +
 +
 +==== Engine ====
 +
 +  *  Unix: When running in windowed mode, the mouse is released from the game window when the Control Panel (or any other Doomsday UI screen) is open.
 +
 +
 +==== Dependencies ====
 +
 +  *  Win32: Updated SDL_mixer 1.2.7 โ†’ 1.2.8.
 +  *  Win32: Updated SDL_net 1.2.6 โ†’ 1.2.7.
 +  *  Win32: Compiling against DirectX SDK from March 2009.
version/1.9.0-beta6.5.txt ยท Last modified: 2017-03-23 06:56 by skyjake