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version:1.9.0-beta6.2 [2017-03-23 06:59] (current) skyjake
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 +<- 1.9.0-beta6.1 ^ Versions ^ 1.9.0-beta6.3 ->
  
 +====== Versions 1.9.0-beta6.2 ======
 +
 +Second patch release for Beta 6.
 +
 +#@Release_HTML~2009-05-06,1.9.0-beta6.2,1.9.0-beta6.2~@#
 +
 +
 +===== Upgrading =====
 +
 +
 +If you are upgrading an existing installation of Doomsday, note the following:
 +
 +  *  There have been changes to the game controls and some default bindings have changed also. We recommend resetting your old bindings with the following console command:
 +  clearbindings; defaultbindings
 +
 +
 +===== Fixes =====
 +
 +
 +==== Engine ====
 +
 +  *  Fixed: "Segfault when starting jdoom with music" (http://sourceforge.net/tracker/?func=detail&aid=2772636&group_id=74815&atid=542099).
 +  *  Fixed: Repeated playback of the same music track broken when using sdl_mixer or the CDAudio interface of dsWinMM (e.g., the DOOM title sequence if no demos are played/available).
 +  *  Fixed: If a music interface is not present but CDAudio interface is; playback via CDAudio not possible.
 +  *  Fixed: Logic error which resulted in mobjs hidden behind one-sided walls visible from the other side when they should not be.
 +  *  Fixed: Rendering glitch with shiny surfaces that do not specify a mask texture.
 +
 +
 +==== Common code library ====
 +
 +  *  Fixed: "DED Reader: Failing to locate State definition" (http://sourceforge.net/tracker/index.php?func=detail&aid=2725357&group_id=74815&atid=542099).
 +
 +
 +=== Message log ===
 +
 +  *  Fixed: "msgrefresh" not working.
 +  *  Fixed: Rarely, a game message would not be displayed.
 +
 +
 +=== Automap ===
 +
 +  *  Fixed: [[thing]]s not visible in the automap after a resolution change.
 +
 +
 +=== InFine ===
 +
 +  *  Fixed: When clearing the InFine state stack before beginning a new game, always change the game state to GS_WAITING. This fixes the problem of "Before" InFine scripts not working when used for the first map.
 +
 +
 +==== jDoom ====
 +
 +  *  Fixed: "Weapon controls wrong selection" (http://sourceforge.net/tracker/?func=detail&aid=2774442&group_id=74815&atid=542099).
 +  *  Fixed: No armor point limit in P_GiveArmor (http://sourceforge.net/tracker/?func=detail&aid=2734790&group_id=74815&atid=542099).
 +  *  Fixed: "Menu items disappear after engine reset" (http://sourceforge.net/tracker/index.php?func=detail&aid=2784031&group_id=74815&atid=542099).
 +  *  Fixed: Changes to [[cvar]] [[player-eyeheight]] not effective immediately.
 +  *  Fixed: "Doom Armour Icon on full screen is squashed vertically" (http://sourceforge.net/tracker/?func=detail&aid=2762310&group_id=74815&atid=542099).
 +  *  Fixed: "Warp command commonalities" (http://sourceforge.net/tracker/index.php?func=detail&aid=2636989&group_id=74815&atid=542099).
 +  *  Fixed: "Using diffrent weapon ammo bug" (http://sourceforge.net/tracker/index.php?func=detail&aid=1657409&group_id=74815&atid=542099).
 +
 +
 +==== jHeretic ====
 +
 +  *  Fixed: "Weapon controls wrong selection" (http://sourceforge.net/tracker/?func=detail&aid=2774442&group_id=74815&atid=542099).
 +  *  Fixed: No armor point limit in P_GiveArmor (http://sourceforge.net/tracker/?func=detail&aid=2734790&group_id=74815&atid=542099).
 +  *  Fixed: "Artefact key's not checking that player actually has item" (http://sourceforge.net/tracker/?func=detail&aid=2724935&group_id=74815&atid=542099).
 +  *  Fixed: "Heretic Gargoyles not spawning correctly" (http://sourceforge.net/tracker/?func=detail&aid=2724939&group_id=74815&atid=542099).
 +  *  Fixed: Changes to [[cvar]] [[player-eyeheight]] not effective immediately.
 +  *  Fixed: Command line option [[-warp]] not working.
 +
 +
 +==== jHexen ====
 +
 +  *  Fixed: No armor point limit in P_GiveArmor (http://sourceforge.net/tracker/?func=detail&aid=2734790&group_id=74815&atid=542099).
 +  *  Fixed: "HeXen inventory not saved between maps" (http://sourceforge.net/tracker/?func=detail&aid=2774651&group_id=74815&atid=542099).
 +  *  Fixed: "Artefact key's not checking that player actually has item" (http://sourceforge.net/tracker/?func=detail&aid=2724935&group_id=74815&atid=542099).
 +  *  Fixed: "HeXen Quietus flames spawning way off where they should" (http://sourceforge.net/tracker/?func=detail&aid=2774862&group_id=74815&atid=542099).
 +  *  Fixed: Ambient sounds played via ACS working incorrectly with 3D sound enabled.
 +  *  Fixed: Changes to [[cvar]] [[player-eyeheight]] not effective immediately.
 +  *  Fixed: Command line option [[-warp]] not working.
 +
 +
 +==== Snowberry ====
 +
 +  *  Fixed: Language files missing text string for "sound-driver-directsound".
 +
 +
 +==== dsDirectSound ====
 +
 +  *  Fixed: EAX support not working in Windows XP. Note for Vista users: when trying to use dsDirectSound in conjunction with Creative's [[http://www.soundblaster.com/alchemy/||ALchemy]], Vista will currently fail to load the dsDirectSound plugin on startup. We are aware of the problem and are looking into potential solutions for a future release.
 +
 +
 +===== Changes =====
 +
 +
 +==== Engine ====
 +
 +  *  Optimize: Improved load time with large maps (memory allocation of vertexillums).
 +  *  Changed: Use busy mode when doing a GL texture reset.
 +
 +
 +==== jDoom ====
 +
 +  *  Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed.
 +  *  Changed: Renamed [[cvar]] "msg-secret" to [[server-game-announce-secret]].
 +
 +
 +==== jHeretic ====
 +
 +  *  Changed: Emulate bug in original Heretic which results in immediate destruction of the Maulotaur's floor fire attack if attempted when the Maulotaur's feet are clipped (it is in a non-solid). Enabled by default.
 +  *  Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed.
 +  *  Changed: Renamed [[cvar]] "msg-secret" to [[server-game-announce-secret]].
 +  *  Changed: Speed+Use no longer skips an inventory item by default. The control binding system can now be used to replicate this functionality if desired. Removed command line option "-artiskip", obsolete.
 +
 +
 +==== jHexen ====
 +
 +  *  Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed.
 +  *  Changed: Speed+Use no longer skips an inventory item by default. The control binding system can now be used to replicate this functionality if desired. Removed command line option "-noartiskip", obsolete.
 +
 +
 +==== Snowberry ====
 +
 +  *  Changed: SDL_mixer is now the default audio plugin under Windows.
 +  *  Changed: Removed option for disabling FMOD (no longer in use).
 +
 +
 +===== New features =====
 +
 +
 +==== Engine ====
 +
 +  *  Added: [[cvar]] [[rend-dev-lums]] 1=Enable lumobj debug display.
 +
 +
 +==== jHeretic ====
 +
 +  *  Added: Compatibility option for the Maulotaur floor fire fix, [[cvar]] [[server-game-maulotaur-fixfloorfire]].
version/1.9.0-beta6.2.txt · Last modified: 2017-03-23 06:59 by skyjake