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+ | <- 1.10.4 ^ Versions ^ 1.11.1 -> | ||
+ | ====== Version 1.11 ====== | ||
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+ | # | ||
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+ | |||
+ | ===== Overview ===== | ||
+ | |||
+ | |||
+ | {{ file: | ||
+ | The last couple of years have been mostly about revitalizing the internal parts of Doomsday. While this work is still ongoing, we have now reached a point where we are able to make changes also in the user-facing parts. The highlight of this release is the introduction of a completely new, OpenGL 2 based UI framework that is used for replacing the old in-game console and for providing an easier way to select a game to play in [[ring_zero]]. | ||
+ | |||
+ | The [[roadmap|road to version 2.0]] is still long, but this release is an important milestone: new graphics code is now being applied in the user interface, and [[libdeng2]] based resources are starting to be utilized more. While the biggest task ahead is naturally the [[next-gen_renderer]], | ||
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+ | {{ file: | ||
+ | In preparation for future work on the next-gen renderer this release also features a revised internal map representation, | ||
+ | |||
+ | As we approach [[version: | ||
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+ | |||
+ | ==== Highlights ==== | ||
+ | |||
+ | |||
+ | * The first revised UI components are in place ([[ringzero_gui|ring zero]], [[task_bar]], | ||
+ | * Internal map data and id Tech 1 map hack improvements. | ||
+ | * Scripted Info: declarative (" | ||
+ | * Fixed several [[http:// | ||
+ | * [[supported_platforms|Support]] for Windows XP has been discontinued: | ||
+ | * [[supported_platforms|Support]] for Mac OS X 10.4 has been discontinued. This also means PowerPC CPUs and Qt 4.6 are no longer supported โ the minimum requirement is now OS X 10.6 (Snow Leopard). | ||
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+ | |||
+ | ==== Progress on [[roadmap]] ==== | ||
+ | |||
+ | |||
+ | **Completed: | ||
+ | * [[task_bar]]: | ||
+ | * [[new_rendering_subsystem]]: | ||
+ | * [[qt_based_text_rendering]]: | ||
+ | * [[half-edge_map_data_structure]] | ||
+ | * [[fix_open_al_plugin]] | ||
+ | |||
+ | **Progressed: | ||
+ | * [[scripted_ui]]: | ||
+ | * [[ringzero_gui]]: | ||
+ | * [[interactive_shell]]: | ||
+ | |||
+ | |||
+ | ===== Upgrading ===== | ||
+ | |||
+ | |||
+ | If you are upgrading an existing installation of Doomsday, note the following: | ||
+ | * OpenGL 2.0 is now the minimum required version (used to be 1.4). | ||
+ | * **Shift-Esc** no longer opens the [[control_panel]]. Instead, it shows the [[task_bar]], | ||
+ | * The special console activation key has been removed. There is now a regular binding for opening/ | ||
+ | * Some of the [[console_keyboard_reference|keys to control the console]] command line have changed. | ||
+ | * Several old console variables have been removed. The first time you load a game, errors about these will be printed in your console log. | ||
+ | |||
+ | |||
+ | ===== Bug tracker ===== | ||
+ | |||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | |||
+ | |||
+ | ===== See also ===== | ||
+ | |||
+ | * [[detailed_list_of_changes_in_doomsday_version_1.11]] |