Fulltext results:
- damage
- ]] of damage class in order to deal damage to all THINGS in a sector (e.g., the damage a player receives ... required activator health. If it's below this, nothing will be done. Can be used to make the function no
- explode
- ssile()</code> routine, which basically kills a [[thing]] by changing its [[state]] to the [[death_state]] of the [[thing_type]]. ===== Example ===== Line Type {
- plane_move
- s| <html><ul><li>pmf_crush: makes the plane crush things if they won't fit in the sector. Currently this ... borted. Non-crushing plane moves are aborted if a thing doesn't fit in the sector (for instance, someone
- none
- XG line class is a special case in that it does nothing (it has no action). The reason for it's existence
- power
- f power class in order to modify the power of all THINGS in a sector (eg an armor restore chamber could r