Fulltext results:
- player_controls
- management. Games just have to query the control state. * Preparing for the unified networking model ... . * Impulses at a specific location and player state, i.e., action requests. Games can introduce new i... y that the old concept of ticcmds is no longer needed in this system. We are focusing on providing a ... to the logical controls. - Engine updates the state of the logical controls based on input events.
- developer_guidelines
- project manager for answers, which may then be added to this document. ===== Code conventions ===== ... must always begin on the line //proceeding// the statement to which they correspond. Once more, in rega... e case (''case THING: {''), or following the case statement. ==== Flow control ==== You should use a ... ration in predicates, this practice should be avoided wherever possible. If the need for this is appar
- libcore
- Scripting ==== Script, Parser, Process, Module, statements, expressions, functions. {{ file:scripting_... or talking with servers. Generic UI components needed by the Shell apps and the UI framework. ===== G... fore C++ was taken into use. This library is intended to eventually become obsolete as more and more co
- automated_build_system
- d you can download the build using the links provided in the post. On **Ubuntu**, you can follow the e... ed will guarantee that everyone knows the current state of the master, and also who is responsible for an
- file_system
- provides access to most of the engine's internal state, including configuration scripts, UI objects, the... e source data has not changed. Repopulation is needed for instance when native files get deleted in the