Fulltext results:
- create_a_new_monster
- you are already familar with creating and using [[ded]] files and how to load them in [[doomsday]].// ... going to be using existing resources (the barrel sprites and sounds) this process is made very easy. In fact all we need for our new monster is a DED and a WAD (containing at least one start position... o then go on to create a proper monster, with new sprites, sounds and even modified behaviour. Also you w
- create_a_light_thing
- e you are already familar with creating and using DED files and how to load them in Doomsday. The tech... warning light * There will be no need for any sprite graphics. * It will live forever (once spawned... === First thing we need to do is create our new DED file. * Create a new DED file called LightThing.ded Now open LightThing.ded in your favorite text