Fulltext results:
- map_info_syntax
- # or "Sky Layer 2" # see above } Sky Model { ID = ""; Layer = 0; Frame int... out the default randomness. | | sphere | Draw the sky sphere even when sky models have been set up. Only valid when NOT using a li... Name of the texture to use for this layer. ==== Sky Model (deprecated) ==== There can be up to 32 Sky Model blocks in a Map Info definition. Each block defines one a sky model. ; ID : Identifier of the Model definition that des
- sky
- s ==== ^ Name^ Description | | sphere| Draw the sky sphere even when sky models have been set up. | ==== Height ==== Height ... black. ==== Model ==== There can be up to 32 Model blocks in a Sky definition. Each block defines one a sky model. ; ID : Identifier of the Model definition that describes the 3D model. If left empty, this sky model will be disabled. ; Layer : The sky layer this model is associated with. Valid values are 1 and 2. If zero, model does not depend on the sky layers. If set to nonzero, th
- flags_reference
- map. ==== sphere ==== (Values = 0x2) Draw the sky sphere even when models are in use. ===== Sky Layers ===== ==== enable ==== (Value = 0x1) Enable layer. By default the l... this mode to obtain "crisp pixel edges". ===== Models ===== ==== fullbright ==== (Value = 0x1) The model is rendered with the maximum light level (corresp