Fulltext results:
- readme_windows @guide:2.2
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- readme_windows @guide:2.3
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- readme_macos @guide:2.2
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- readme_macos @guide:2.3
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- doomsday @guide:2.2:man
- ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. ==== Additiona... cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i
- doomsday @guide:2.3:man
- ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. ==== Additiona... cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i
- readme_windows @guide:2.1
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- readme_macos @guide:2.1
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- doomsday @guide:2.1:man
- ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. ==== Additiona... cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... ==== Game library ==== The game library lists all the available games and their associated save files. Each game can be configured to load additional mods (WADs, ... double-click the mod. **Loading a saved game.** All saved games are listed below the game they were created in. Click on a save to select i
- readme_windows @guide:2.0
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... == Game library ==== The game library tabs list all the available game profiles and saved games associated with them. Each game profile can be configured to use a set of additio... le-click the package. **Loading a saved game.** All saved games are listed under the game profile they were created in. Click on a save to ... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- readme_macos @guide:2.0
- cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... == Game library ==== The game library tabs list all the available game profiles and saved games associated with them. Each game profile can be configured to use a set of additio... le-click the package. **Loading a saved game.** All saved games are listed under the game profile they were created in. Click on a save to ... sday uses TCP network connections for multiplayer games. If you host a game and are behind a firewall or using NAT, you must make sure that other compu
- doomsday @guide:2.0:man
- ; //runtime/savegames/ // : Folder containing all saved games. Each game has its own subfolder for saves. Note that the su... cally has its own IWAD file. Below is a list of all the games supported by the game plugins distributed with Doomsday. ^ Plugin^ Ga... == Game library ==== The game library tabs list all the available game profiles and saved games associated with them. Each game profile can be configured to use a set of additio... le-click the package. **Loading a saved game.** All saved games are listed under the game profile they were created in. Click on a save to
- 1.9.0-beta7 @version
- y to enable jumping client-side for single player games. Provided jumping is enabled server-side all clients can jump. Removed [[cvar]] **player-jump*... eat-counter-scale]] respectively. * Changed: [[server-game-skill]], [[server-game-map]] and [[server-game-episode]] are no longer archived in the game config. * ... y to enable jumping client-side for single player games. Provided jumping is enabled server-side all clients can jump. Removed [[cvar]] **player-jump*... eat-counter-scale]] respectively. * Changed: [[server-game-skill]], [[server-game-map]] and [[server-game-episode]] are no longer archived in the game config. *
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- thread * Doom: missing enemies during the end game cast call * Heretic automap: font tracking state mismana... ault (as specified in the documentation). ===== All games ===== * Further tweaked player/mobj movement ... OOM. * Flickering of the Tower of Babel on the episode two intermission (present in the original game). * Dynamically spawned BOSSTARGETs (e.g., usi... sequently resulting in higher quality textures in-game (especially noticeable on small, odd-sized textures such as those used in the var
- 1.15 @version
- ey or Shift-Esc to open the task bar, too. * ''server-game-episode'' and ''server-game-map'' no longer use numeric IDs that start from 0. The episode IDs are now defined in DEDs, and the map is identified as "E1M1", "MAP03", etc. This means a server that uses these cvars in a .cfg file may need som... actual files Doomsday should load when starting a game. This will be changing in the future. We have bee