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script:module:defs

Table of Contents

The

Defs

module provides access to the definitions read from ded files.

$ dir(Defs) ⇒ [ SDN_ACTIVE, SDN_ATTACK, SDN_DEATH, SDN_PAIN, SDN_SEE, SN_CRASH, SN_DEATH, SN_MELEE, SN_MISSILE, SN_PAIN, SN_RAISE, SN_SEE, SN_SPAWN, SN_XDEATH, decorations, episodes, finales, flags, mapInfos, materials, models, musics, skies, states, things ]

Lookups

Each collection of definitions contains various lookup tables and indices:

$ dir(Defs.things) ⇒ [ idLookup, nameLookup, order ]

For example,

idLookup

is a dictionary that maps IDs to definition records.

$ Defs.things.idLookup['possessed'] ⇒ order: 1

custom:      False
damage:      0
doomEdNum:   3004
flags:       [ 0x400006, 0x40000, 0 ]
height:      56
id:          POSSESSED
mass:        100
misc:        [ 0, 0, 0, 0 ]
name:        Zombieman
painChance:  200
radius:      20
reactionTime:8
sounds:      [ popain, podth1, posact, , posit1 ]
spawnHealth: 20
speed:       8
states:      [ POSS_STND, POSS_RUN1, POSS_PAIN, NULL, POSS_ATK1, , POSS_DIE1, POSS_XDIE1, POSS_RAISE1 ]

Order

The

order

variable contains a regular array where the definitions are stored in the order they were read from the ded files. The order is meaningful because generally later definitions override earlier ones. The indices in this list are also available in the definition records as

__order__

.

$ len(Defs.things.order) ⇒ 140 $ Defs.things.order[1].id ⇒ POSSESSED

Constants

The

Defs.SN_*

constants are used as indices in the

states

array of thing definitions.

The

Defs.SDN_*

constants are used as indices in the

sounds

array of thing definitions.

script/module/defs.txt · Last modified: 2015-11-15 20:29 (external edit)