Fulltext results:
- 1.9.0-beta6 @version
- cally at runtime. ==== Audio ==== * Added [[pausemusic]]:[[ccmd]] Pause the currently playing music track. ==== DMU ==== * Added new DMU sub-object iterators whic... l and console. * Added [[togglefullscreen]]:[[ccmd]] Toggle between fullscreen and windowed mode. * Added [[setbpp]]:[[ccmd]] Change color depth (bits per pixel), 32 or 16.
- infine_script_reference @ded
- , its commands will be executed until a wait or a pause command is encountered. The script ends when the ... uted. This means if you forgot to use any wait or pause commands the script will end immediately. Almost... given marker is not found, the script ends. ; ''Pause'' : Pauses the execution of the script and starts waiting for the player to press a key or a button.
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- ow access from busy worker * world time is not paused during game saves [commit 4b1a62ff] * game en... =74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:viewgrid]] when numColumns * numRows is grea... amically spawned BOSSTARGETs (e.g., using the [[:ccmd]] [[:spawnmobj]]) not working as expected. * U... raw" to [[:rend-tex-filter-ui]]. * Removed [[:ccmd]] "smoothscr" - now unnecessary as the [[:cvar]]
- 1.9.0-beta5 @version
- not be executed via ???"), even "logout". * [[ccmd]]s with parameters missing space after autocomple... get deleted. * Client doesn't realize game is paused http://sourceforge.net/tracker/index.php?func=de... formance increased significantly. * Renamed [[ccmd]]: [[actions]] to [[listactions]]. ==== File sy... initions. ==== Misc ==== * [[loadhelp]]: [[ccmd]] reload the help file (contains help information
- 1.9.0-beta6.4 @version
- chvile while playing Ultimate DOOM via XG or the ccmd "spawnmobj"). * Mobj types specifically disabl... il&aid=2810953&group_id=74815&atid=542099). * "Paused game while opened menu bug" (http://sourceforge.... , north/east/southwest/etc...)). * Enhanced [[ccmd]] [[spawnmobj]]; when specifying the z coordinate
- detailed_list_of_changes_in_doomsday_version_1.9.8 @version
- ed with Shift-Tilde.) * New command [[:apropos_cmd]] that summarizes all information containing a sp... Panel under Video settings. * Variable [[:game-pause-focuslost]]: auto-pause when the game window loses focus. * Command [[:releasemouse]]: releases the m
- detailed_list_of_changes_in_doomsday_version_1.12 @version
- game window's input focus to be lost, which would pause the game. ===== Gameplay ===== * **Doom:**... doomsday_script]] mode. * Added the command {{:cmd|rendedit}} to open the Renderer Appearance editor sidebar. * Improved the command {{:cmd|help}} to list autocompletion and log navigation