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modding:material
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2013-01-09 05:28 danij /* See also */
2013-01-09 05:27 danij
2011-12-24 20:55 danij /* Overview */
2011-12-24 20:49 danij /* Detailed */
2011-12-24 20:41 danij /* Detailed */
2011-12-24 20:35 danij
2011-08-12 20:40 danij /* Detailed */
2011-02-15 22:41 danij
2009-01-19 01:40 danij /* Detailed */
2009-01-19 01:39 danij /* Detailed */
2009-01-19 01:37 danij
2008-11-01 16:55 danij /* Features */
2008-11-01 16:48 danij /* Detailed */
2008-11-01 16:46 danij /* Detailed */
2008-11-01 16:45 danij
2008-11-01 16:27 danij /* Overview */
2008-11-01 16:19 danij
2008-11-01 16:17 danij New page: ''Materials'' is a new abstract concept being developed for the [[Doomsday]] 1.9.x series. It replaces the old [[DOOM]] concept of binding texture, sprite, flat etc, texture resources (and...
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2013-01-09 05:28 danij /* See also */
2013-01-09 05:27 danij
2011-12-24 20:55 danij /* Overview */
2011-12-24 20:49 danij /* Detailed */
2011-12-24 20:41 danij /* Detailed */
2011-12-24 20:35 danij
2011-08-12 20:40 danij /* Detailed */
2011-02-15 22:41 danij
2009-01-19 01:40 danij /* Detailed */
2009-01-19 01:39 danij /* Detailed */
2009-01-19 01:37 danij
2008-11-01 16:55 danij /* Features */
2008-11-01 16:48 danij /* Detailed */
2008-11-01 16:46 danij /* Detailed */
2008-11-01 16:45 danij
2008-11-01 16:27 danij /* Overview */
2008-11-01 16:19 danij
2008-11-01 16:17 danij New page: ''Materials'' is a new abstract concept being developed for the [[Doomsday]] 1.9.x series. It replaces the old [[DOOM]] concept of binding texture, sprite, flat etc, texture resources (and...
Go
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material [2011-12-24 20:55]
– /* Overview */
danij
material [2013-01-09 05:27]
–
danij
modding/material.txt
· Last modified: 2013-01-09 05:28 by
danij
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